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Alice madness returns controls pc3/14/2024 ![]() ![]() ![]() Recording and encoding software have nothing to do with them, they're gonna happen no matter what, sometimes in certain places, sometimes randomly. The random slowdowns and frame drops are the game's fault. PC version even inherits the limit of how big area part can be loaded at once, what is abused a few times in the run. As it's a quite sloppily made console port, the only differences between versions is support for different resolutions, mouse and keyboard controls and maybe loading times. The run was made on PC (Steam) version of the game. I'd also like to thank everyone behind SDA for putting a lot of effort to keep this place so awesome. First of all I'd like to thank everyone involved in speedrunning this game: Aimsh, DancingScarecrow, devilsrose, dokalfar, frazse, fukyichung, g0fr3t, TheVoid, z1mb0bw4y - You've all done a great job by finding all the huge skips, small skips, glitches or even just supporting me in the chat. ![]()
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